Mirador Studio

Art Outsource Service


– 3d Low/highpoly buildings, environment props, wehicles, weapon modeling,
– 3d Modeling for military simulations
– Breakable buildings, – objects,
– Realistic landscape modeling – texturing, as from sattelite data or from concept art
– LOD creation
– Shading/texturing,
– 2d in-game art
– Material, shader and physx setup and level building  in Unity3d
– Normal map baking,- combining
– Complete level planning, level building
– Outdoor and interior light setup
– Old models bugfix and improvement
– Simple animations